Wednesday, March 10, 2010

Random FF-XIII Thoughts

We have not had a new Final Fantasy game in over three years (Wow, has it been that long?). So, being a bit of a Final Fantasy Fangirl, I got the newest installment in the series yesterday. I played it for a few hours, and it is quite fun so far! I very much recommend it. Random thoughts:

1. You really do not control any party characters except for your leader. The rest get roles called paradigms, which affect what they do. They can be Commando, Ravager, Sentinel, Medic, and a few others I am leaving out. However, they can learn more than one role and switch them during battle (called a paradigm shift which does sound cool).

2. Half this game is apparently cut-scenes. So far, anyway. Seriously, in the few hours I played, I spent roughly half of it just watching scripted scenes. I recommend turning on all the captions, by the way, including the non-cut-scene ones. That is just me though, I like to keep track of who is talking.

3. Lightning ignores most everyone's questions and at attempts at conversations with her (and is apparently super-tough and super-strong), Snow is eternally optimistic, Hope mopes quite a bit, Sazh is awesome (I want a baby chocobo that lives in my hair!), and Vanille seems to be always happy and cheerful and perky. According to my sweetie, who watched me play for a while, I am Vanille. Too bad, I wanted to be Lightning! ^_^ Oh, there is also, interestingly enough, Serah. I wonder if I should spell my name like that.

4. Lightning is my new video game character crush. She is pretty awesome. She also uses a sword in a world where people have guns (a Final Fantasy protagonist tradition, of course).

5. The Sanctum (local oppressive government regime) is apparently new at oppressing its citizens, based on the first chapter, as they sent their most useless and incompetent soldiers to go carry it out. Well, I guess good help is hard to find sometimes. Speaking of which, this game at the outset seems to be the "rebels versus evil empire" plot so far.

6. The Crystarium system for stats and skills and spells is eerily similar to the sphere grid from FF-X. Experience points, having made a brief comeback in FF-XII sue for their lack of inclusion.